Maps on iOS 10 beta 2
Updates to the user interface and data presentation
At WWDC 2016 a grip of functionality was announced concerning Maps, Messages and further deep-linking of Siri into native applications.
Apple SVP of Internet Software and Services, Eddie Cue, briefed us on some of the up and coming features in Maps for iOS. These updates included a re-tooled UI (User Interface) and subtle changes to the data presentation. Having spent a week on iOS 10 beta 1, I have come to the conclusion that the Maps UI and data presentation were not only welcomed…but much needed. Bigger buttons and the slide-up-from-bottom panel that gives the option to make en-route stops for fuel and drinks, for example.
Maps on iOS 10 beta 2
iOS 10 beta 2 rolled out to developers yesterday, and I took the opportunity to capture some screen-shots on my iPhone en-route to work this morning and noticed a couple of awesome things that I would like to share with you today.
Initial launch of the Maps App
On my way into work, I launched maps and was greeted with the following:
An image of North America, my posit and a favorite – with the normal labels that you might find on any maps+data overlay. Flipping up the bottom panel, the first thing that was offered was a brief synopsis of what my route to work would be like. I don’t normally need directions to work, (or maybe I do), but for the past week I have been using Siri to plot a course to work so that I could get a pattern established for the left-hand springboard information panel. This way, Siri will know about what you go to work, pre-fetch the traffic stats and estimate the time it takes to get to your perceived next-destination.
Getting to work
Tapping on ‘Work” brings up the traffic and path pattern like it normally does, but in iOS 10 beta 2, the traffic bottle-necks were much more detailed.
Augmentation and Zoom En-route
Eddie Cue touched on the zoom-in and then back-out on turns. Both Maps for iOS and Google Maps do this for a better data presentation to the user. Google has always had the upper hand on data. That’s what they do. But when it comes to the UI, my opinion is that Maps for iOS gets it right. Here, you can see that my posit arrow gets shifted off-center to the right – preparing for my turn to the left:
Then, when I get onto the freeway, the UI zooms out – automatically – to provide the best data presentation for what is ahead. Here you can see that there is a construction icon on the right. Why is that important? Because traffic that can accumulate there has the ability to impact my route, as it is a surface street that connects to the freeway on ramp that intersects my predicted path of travel:
At about a mile and a half from my next way point, augmentation strikes again with a pan-forward look in 3D mode, and the next sequence of images, you can see how the UI augments close-up and then off-center to the left preparing me for a better view of the path for my turn to the right:
What Maps for iOS 10 beta 2 didn’t do
It didn’t show me traffic at the Sentry Gate. It never has, and probably never will.
Maps for iOS not perfect, but it’s damn close.