Wet Apple watch

Do you like water? So does Apple Watch. Behold, The worlds first swimming application


Last week we talked about watching YouTube on your watch.  I think that’s awesome, not that the experience would be good, but that somebody thought of a way to veg in front of a Android device and watch some Google video, wherever you are.

Today we are going to cover the polar opposite. We have swimming laps with the AppleWatch. Swimming. The AppleWatch is water-resistant  not water proof. Apple says you can shower with it, but it’s not meant to be used for Submersible Activities…or is it?

Enter ActiveInTime, who bring Tech Adventures in health and fitness.

ActiveInTime says they

….make things to inspire and help us all be more active. Simple software for leisure operators to connect with their customers and apps on mobile and wearable devices to track and motivate.

Crazy guy GIF courtesy of their website info.activeintime.com you should visit.


Last week they went to the London Aquatic Center, which was the host of the 2012 Olympics, and decided to swim 50m laps wearing an AppleWatch with their Application, which was designed to be a replacement for this:

Scribbles on paper in a sandwich bag

A replacement for consumer level swimming tools like ink marked paper inside of plastic bags. But now with so many sensors and ways to communicate, track vital signs, calculate speed, we have the technology that is able to monitor heart rate, keep track of laps, possibly communicate with other swimmers or coach, or to communicate with the user using haptic feedback (vibration) about what needs to happen to reach speed or time goals.

At first, on the initial AppleWatch release this kind of activity wouldn’t be possible. Not because of the design, but because of the software environment and the tethering requirement to the iPhone. Of course, “possible”, is dynamic when it comes to Apple devices. When WatchOS2 beta was released to developers, Apple informed us that there would be some changes in the way the watch could communicate. As I have only had the simulator and some other tools to tinker with, it’s cool that AiT was able to report and demonstrate beta capabilities.

Here is some video that contains some of their footage, and a little about some of their challenges, why they still have some work to do and how they are going to get it done,

Over-all, I think it was an awesome test, and certainly a testimony to the design and capability of the wearable. Not perfect, but it’s far and above anything else on the market.

Its the closest wearable to perfect there is.

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